Dev Log 1: Combat UI


Greetings, adventurers!

The reception for the first build has been way better than I expected — thank you so much to everyone who tried it out! That said, there are some things I regret not being able to include, features I really wanted to ship.

I tried to make the custom combat screen stand out. Plenty of games have pulled it off (even with cell-based movement!), but nothing quite like what I had in mind. Unfortunately, what I envisioned would’ve taken way too long to implement, so I had to settle for the clunky menu-based actions.

Here is a sneak peek at what (hopefully) will make it into the next release. Stay tuned!


Files

Sinfall-0.1.0-pc.zip 294 MB
Mar 19, 2025

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